Candle • Cat • Chair • Demon • Fish • Ghost • Mecha • Mummy • Pirate • Ship • Slug • Top • Witch

• Every 2.0 ~ 3.0 seconds, Ghost summons a boo.
• Boo is a single target attack and hits for 20 damage.
• Getting hit by boo causes scared for 3.0 seconds.
• Each boo continuously circles the Ghost until it hits a Pawn.
• The Ghost can summon up to 10 boos simultaneously.

• If a Pawn gets too close, the Ghost will haunt them for 3.0 seconds.
• Haunt can't target other Ghosts.
• Haunt can't target a Pawn that's already being haunted.
• Haunt can't miss from accuracy checks.
• Haunt isn't stopped by disarmed.
• Haunt hits Pawns affected by void.
• While haunting, Ghost gains void and moves with its target.
• Boo attacks are created as normal during haunt.
• While haunting, the Ghost hides its UI elements.
• Haunt has a 10.0 second cooldown, unaffected by asp.
• The cooldown begins when haunt finishes.
• When haunt is off cooldown, the Ghost opens its mouth.
• Haunt starts the game on cooldown.
• After haunt ends, the victim takes 10% of its max health in damage.
• Purge is pure damage, it is only mitigated by global ramp.
• Ghost heals for any damage caused by purge.
• Purge grants Ghost both sprint and tanky for 2.0 seconds.
