
• The Slug drops a single target Slime attack every 1.0 second.
• Slime weakens from 20 ~ 1 damage over 20.0 seconds before expiring.
• Slime inflicts Sick for 10.0 seconds on contact.
• The Slug regenerates 1.0 health whenever Slime expires without hitting a Pawn.
• If the Slug is not hit by a Pawn attack for 10.0 seconds, it gains Shell.
• Shell grants Tanky for as long as it persists.
• Shell is removed when the Slug is hit by any Pawn attack.
• Shell has a fixed cooldown.
• Twice per match, when the Slug dies, it respawns after a 5.0 second delay.
• During the respawn delay period, the Slug is Stuck, Disarmed, and Void.
• Upon respawn, the Slug fully regains its maximum hp.
"Don't stab it. Tried stabbing it. Came right back to life."
• An Anonymous Adventurer
The Slug was inspired by EVE Online's Fedo creature.