Candle • Cat • Chair • Demon • Fish • Ghost • Mecha • Mummy • Pirate • Ship • Slug • Top • Witch

• Every 3.0 ~ 5.0 seconds, Witch blinks away a short distance.
• Blink forms 2 clouds that deal 50 and 45 damage.
• Blink clouds last for 2.0 seconds.
• Witch cannot blink if stuck.

• Blink has a 50% chance to chain, blinking again in 0.25 seconds.
• While chaining blinks, Witch gets void.
• Each blink has 10% less damage/size, down to 50% of the original.
• There is no limit on the number of times Witch can chain blink.
• The cooldown between attacks starts when blink stops chaining.

• If Witch touches a wall, it will warp once every 10.0 seconds.
• The cooldown starts when the warp finishes.
• While warping, Witch has void and quickly flies across the arena.

Witch wields ancient magicks with complete expertise. Except for when the magic doesn't stop. Then it's all "Sick 14x chain gottem" this, and "Oh no I just glassed another village" that.