Candle • Cat • Chair • Demon • Fish • Ghost • Mecha • Mummy • Pirate • Ship • Slug • Top • Witch

• The Mummy is cursed by a persistent weak status.
• If hit, the weak status is removed from the Mummy for 10.0 seconds.
• Subsequently, the Pawn who hit the Mummy becomes weak for 5.0 seconds.
• After 10.0 seconds, the weak status returns back to the Mummy.
• The Mummy attacks with a glyph every 8.0 ~ 10.0 seconds.
• While channeling for 2.0 seconds, Mummy gains void and stuck.
• After the channel finishes, Pawns are hit for 60 damage.
• Pawns hit are disarmed for 2.0 seconds.
• After the channel completes, the glyph expires 1.0 second later.
• Every 5.0 seconds, the Mummy summons a swarm of insects.
• The swarm follows the Mummy until it hits a Pawn, doing 25 damage.
• The Mummy may have up to 5 swarms active at once.

Despite the familiar glyph attack and green bandages, this Mummy isn't sad. Maybe it's because this game isn't an abomination made from pillaged IP and corporate greed. Or maybe it's because the Mummy is dead and can't experience emotions like sadness. Perhaps a bit of column A, a bit of column B.