
• The Mummy attacks with a Glyph every 8.0 ~ 10.0 seconds.
• Before Glyph Does damage, it must channel for 2.0 seconds.
• During the channel period, Mummy gains Void and Stuck.
• After channeling, Glyph becomes an area attack that hits for 60 damage.
• Pawns hit by Glyph are Disarmed for 3.0 seconds.
• After the channel completes, the Glyph expires 1.0 second later.
• Every 5.0 seconds, a Swarm of insects starts following the Mummy.
• Swarm is a single target attack that does 15 damage (0.25 × base).
• Swarm has a fixed cooldown.
• Swarm inflicts Weak and Sick for 5.0 seconds.
• The Mummy may have no more than 5 instances of Swarm active.
Despite the familiar glyph attack and green bandages, this Mummy isn't sad. Maybe it's because this game isn't an abomination made from pillaged IP and corporate greed. Or maybe it's because the Mummy is dead and can't experience emotions like sadness. Perhaps a bit of column A, a bit of column B.
The Mummy was inspired by Amumu.