
• The Chair attacks by swinging its wooden leg(s) for 1.0 ~ 2.0 seconds.
• Each Swing leg is a single target attack that hits for 40 damage.
• Swing has a cooldown of 3.0 ~ 4.0 seconds plus its duration.
• The duration of Swing is added to its cooldown even if the Chair is disarmed.
• At least 1 wooden leg is guaranteed per Swing, but up to 4 may be used.
• Winning a coinflip adds a leg to Swing and repeats the process.
• During Swing, the Chair gains either sprint or tanky for the duration.
• Each wooden leg in Swing has a 10% chance to become Redwood.
• Only one leg can be Redwood per Swing, but each gets its own chance.
• Redwood converts Swing to an area attack and does 2× damage.
The Chair is violent, unpredictable, and incredibly uncomfortable. Although many believe that the colorful piece of wood it occasionally brandishes is a plank of redwood, a forensic study revealed it's actually cedar stained with blood.
Extreme caution is advised.