
• Ember is a single target attack that hits for 15 damage.
• Ember has a cooldown of 0.1 ~ 1.0 seconds.
• Each Ember lasts 3.0 ~ 5.0 seconds.
• Unless facing a wall, the Candle tries to toss Embers forward.
• Embers can return and replicate via Arson.
• Embers have a 25% chance to return on expiry.
• Embers have a 10% chance to return and duplicate.
• Embers have a 5% chance to return and triplicate.
• All Embers have a 10% chance to spawn as a red Inferno.
• Inferno is an area attack that does 2× the damage of Ember.
• Inferno inflicts Disarmed status for 3.0 seconds.
• Inferno triggers Arson and has 10× more chance than an Ember to do so.
• The Embers that Inferno spawn with Arson can spawn as more Infernos.
Many moons ago, the Candle was callously stowed away, condemned to a cold, dark life of quiet contemplation. Perched atop a lonely shelf, only rage kept it company as years became miserable decades.
Alas, finally, with an invitation to the Arena, the time for agonizing pensivity is over. Now, with little wicked wick to spare, the Candle intends to make up for lost time.
When the candle was first released, its attack rate decreased as its health dwindled.